May 5th, 2012,
Almost have a prototype character creation complete. All that will
really need to happen to finish it is to design the actual visuals for
it, (panel graphics, button graphics, etc), and to model the
character/class/tribe combos. All the stats and code is pretty much
taken care of!!!
May 8th, 2012,
Since my last post about the Character Creation screen on this blog, I have reworked all of it using a different mentality. I am now working on pulling those values and connecting them with in-game menus, such as a Character Sheet/etc.
-Cryptex
This blog is a progress journal for the upcoming ARPG, codenamed Project Long Hike. Started in February 2012, we will see when it is released. Currently under development by 1 person, the author of this blog, Peter Stein.
Tuesday, May 8, 2012
Wednesday, May 2, 2012
Creation Screen Work
I have purchased Playmaker for Unity, as I am a weak coder. Just toying with it I have learned a variety of different things, and in doing so, I have gotten quite a bit of work done on the character creation screen.
As of now, I have 10 different stats that you can increase or decrease while creating your character. 3 of which, are "Major Stats," and are unchangeable after the creation of your character. The other 7, are "Lesser Stats," and can be added to every time that your character levels up. To start, you are given 10 points to spend on Major Stats, and 20 points to spend on Lesser Stats.
You can also choose the name of your character, the gender, the Age (between 18 and 80), the Class, and your Tribe.
You will not be able to customize the appearance of your character, as you will see very few details of your character. (Really you will only see their overall body, maybe their hair/etc.) But you will be able to see what your character will look like based off of your other choices. (Class, Tribe, Gender.) (Age is more for just roleplay purposes, at least for now.)
Down the road, maybe I will allow for a dialogue portrait customization or something, but I'll cross that bridge when I get to it.
With a tool that will actually help me code, this should pick up quite a bit, that and I'm done with classes for the year. I will try to post more soon! (Maybe with a screeny or two!)
-Cryptex
As of now, I have 10 different stats that you can increase or decrease while creating your character. 3 of which, are "Major Stats," and are unchangeable after the creation of your character. The other 7, are "Lesser Stats," and can be added to every time that your character levels up. To start, you are given 10 points to spend on Major Stats, and 20 points to spend on Lesser Stats.
You can also choose the name of your character, the gender, the Age (between 18 and 80), the Class, and your Tribe.
You will not be able to customize the appearance of your character, as you will see very few details of your character. (Really you will only see their overall body, maybe their hair/etc.) But you will be able to see what your character will look like based off of your other choices. (Class, Tribe, Gender.) (Age is more for just roleplay purposes, at least for now.)
Down the road, maybe I will allow for a dialogue portrait customization or something, but I'll cross that bridge when I get to it.
With a tool that will actually help me code, this should pick up quite a bit, that and I'm done with classes for the year. I will try to post more soon! (Maybe with a screeny or two!)
-Cryptex
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